Tuesday, July 29, 2008

3d Apartment Software

xbox360 / ps3


WARNING: If you tend to favor the beautiful pictures and beautiful music to the game fun, change Site! Viiite. Here prerogative (peut-être. ..) Quarantine assumed and experience combined, only account on the fun. Even though the packaging does not follow ... Of course, when the marriage of fun, beautiful pictures and beautiful music is there, so much better and we will not fail to note. Moreover, the test Gen68 are constantly "evolving". The test of the game does seem that when I think have something to say. But nothing stops progress in its ruling, to see things previously unnoticed, later to find gross errors hitherto well hidden and I do not know what else ... All items will therefore edited several times. It's also what should be the prerogative of the quarantine!

battlefield bad company Battlefield mean battlefield. Rarely has a license brought both his name. Last scion of a family synonymous brawl, Bad Company is the second console version of a license already rich PC (with the illustrious Battlefield 1942, Vietnam, 2 and 2142). The first release on Xbox and PS2 I think, aka Battlefield Modern Combat, was somehow a light version, while extremely fun, the PC versions. This time, for the first time, we can consider that DICE, creators of the license, has focused on home consoles at the expense of computers. On the one hand BC is currently on xbox360 and ps3. But mostly it is implementing some new exclusive.

The game principle is always the same. We choose what we call a "class" soldier. Then the arms are among those to be released as and his exploits. After the fire, either you are part of the attackers who must win the enemy bases, or advocates who must bear all costs (for now only one game mode available, but others are coming dixit DICE). Along the 8 multiplayer game cards, lie two chests to be destroyed in a database. Once these two chests destroyed, the base is gained by the attackers and two chests will appear in a more distant now that the defenders must defend etc.. etc.. Depending on the size of the map, you must come in after 3 or 4 total bases for a game-time average 20 minutes per game around.
There are two ways to get involved either to the last place for the defending champions, won for the attackers. Or within a group of one or several men in full combat. Classes available are:
  • Assault : Class well-balanced attack force and firepower.
  • Recognition: sneaky class, which comes from afar and we are much fond of. What the sniper!
  • Support: class high firepower, very destructive and able to "fix" men and vehicles.
  • Artificer: specializing particularly in the rocket launcher.
  • Specialist: including a dart thrower emitting signals to direct the shells of the rocket launcher to a particular target, even without visibility.
Who says multiplayer said communication. One of the great strengths the PC versions is the existence of a highly efficient communication interface based on mouse clicks and keystrokes. All this disappeared in the drafts consoles in favor of automatic communication (a wounded seeking help, support with care kit is only reported to others, a damaged vehicle "calls" for help etc.. Etc.. ) and, of course, voice by microphone inserted. But I do not know what you think, but I've never found the system very efficient voice transmission on our home consoles. Bah, it plays very well without ...

Let therefore in innovations. The first new size, a decent single player and incidentally funny. The solo has never been the strong point of the series as it focuses almost exclusively on the multiplayer. I do not linger on the scenario (BOF) or solo mode on this for several reasons. Well done, I have not yet learned that a fun game after all mixed. The reactions of bots, both enemies that crazy room mates are very artificial, unlike those of humans against which we are accustomed to struggle. Therefore (and a bit as usual in games of this kind) can be seen in the single player a sort of great tutorial very entertaining, with a little taste of it back through the bonus to discover the multiple levels of play (including chests of gold). We learn to use different weapons that are gradually introduced as well as handling all kinds of vehicles: cars, tanks, boats, helicopters ... Voila. Nice. yeah, nice ... but so much less than the rest.

I see you coming ... the rest is the multiplayer mode of course? Well no! The rest is a real revolution, still in draft form yet. This is the destructibility, trick-des-ti-bi-li-ty! For the first time in this game, the destruction of virtually all elements of the battlefield (buildings, trees, containers, gas cylinders ...) is managed with the engine developed by DICE Frosbite. Better, the terrain is deformable! And impressive: I remember at one of my games on the demo (I assure you, I test the full version here) have seen a few guys from my team throw to turn grenades on the ground, no a priori reason ... What was my surprise to see a few seconds later the ground will deform and eventually form a sort of hiding in the hollow the better to await the enemy ... That's awesome! What is less clear is the indestructibility of the elements on the ground. While it is extremely cool in terms of gameplay to see that is more immune to nowhere. A building? And presto, a few well placed shots artillery leaving only the concrete reinforcement. Suffice to say that it is also found that protected the infant Jesus on his birthday! A tree? Hop and a shot of grape and it is cut. A container? It is likely that it is filled with gas, it behaves itself if attacked with a gun ... It is better protection eh? I leave you Moreover, imagine the kind of indirect strategy you can implement with this type of interaction. So, what's wrong exactly? Well, eventually, we note that damage occurs routinely in the same places. It is therefore not a real destruction that would reflect the point of impact and tutti quanti. But much more of a global destruction, the effect is the same as long as you tap a little bit in a given area. It is far from the speculation on the subject that emerged in some quarters "well informed". I remember some posts on a forum early in the development of gambling on the possibility expected to do, for example, a hole in a wall to get involved as a sniper and shoot everything that moves, not found. It is an illusion in BC. But ultimately, this is not necessarily a bad thing as the game would have been impossible to play. How to find because the sniper in question? Hello hysterics ... Moreover, it will be impossible to completely destroy a particular building. Even in the attacking artillery repeatedly. Again, the engine shows its limitations (voluntary?) And the frames of the building will always remain strong. While in think? The idea and innovation are simply brilliant. A big thank you to DICE for it. But we feel that this is really just a first version of something that will certainly be much more successful within a short time. That said, let us cut to the chase. It adds fun, it's fun, and we love the fun!

Outside the adoption by the designers of a very special video filter which makes the image "sandy" even if the use effect is very successful, with 8 maps, multiple game modes coming flawless technique and sound insane (I recommend playing with headphones to detect enemies arrive), Battlefield Bad Company is a product not to be missed, although I must confess myself personally tired faster than I thought ... forty years?

Pros:
  • It's really fun. It
  • "Zouli, zouliii very, very booo.
  • Here is a lot of noise.
  • Finally a decent solo in a battlefield.
  • No lag.
  • cool weapons.
Cons:
  • No parachute is good parachutes.
  • must get used to the picture a bit grainy.
  • is still somewhat the same thing.
  • A little less depth than the PC versions.
rating Gén68 (Tin Tin ... tinnnnnnn): 8 / 10

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Monday, July 28, 2008

Perry Het Vogelbekdier Pet

iPhone 3G: the rant against Orange.


iphone 3G You live in France? Your phone company called Orange? You are loyal to him long ago? At the point of being able to change phone with your reward points in recent weeks? Bravo! To reward you, Orange is pleased to announce ... you probably can not benefit from the latest iphone 3G! Yes, you read correctly. You probably can not advantage of the iPhone 3G, and not vice versa. Unless of course to be wealthy. Why? But just because you're a loyal customer too of course! And that Therefore, iphone 3G will be generously given between 500 and 600 euros only! Because just imagine if you had been less faithful, either as a new customer, either by not using your loyalty points, then you could claim the iPhone 3G for 150 to 200 euros maximum. If I'm not mistaken, we really still a surplus of almost EUR 400 as a loyalty bonus! Thank Orange:) This is a superb example of the customer relationship that works upside down. A textbook case in some time probably ... So I'll be good prince. I'll give you two things to try to cheer you up:
  • You can always minimize your current subscription to the Orange down to 18 euros per month. It'll just open a new line, like a new customer. You lose one hand 18 euro a month but your old phone number since new line involves new number.
  • The other thing is much simpler. You reason, you think, you thought ... and you conclude that we simply do not care of your mouth. It takes you to a pigeon. Now that you're locked into the clutches of an operator who fails to meet its most loyal customers, you have one solution: terminate as soon as possible. For that, you can, among other things, use the law and wait Chatel third of your subscription term (8 months for initial 24 months) and then cancel without charge. Or redeem your remaining months up to one third of the maximum subscription too. Incidentally, this solution should also work to reduce the duration of payment of 18 euros in the first case.
My mom taught me that respect, we owed it to everyone. But life has taught me that we must also learn to separate from those who openly do not care about you. With regard to Orange, I have no desire to apply learning to life than my Mom! For me, this will be the second option. A word ...

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Saturday, July 26, 2008

How Long Does It Take For Temazepam Work

Capturino V2: a little more information.


As promised and with the approval of John Paul Bellenger, I give you here some additional information on the very promising Capturino 2. It seems that the product is still in beta testing but to use it and already asleep myself, I can confirm that it is fully functional. Here are the changes in version 2:


- The bi-mode screen with the ability to drag the screen left to right for proper fit catches "horse".

- Capture and possible selection of 100% of the screen surface ( border has disappeared! )

- keyboard shortcut keys easier.

- Capture the cursor as possible (with hotkeys)

- Mode "multiple selections" to select several regions on the same page

- Selection rectangle with precise predefined adjustable pixel

- Quick selection (of hands) still available.

- Direct shipment of catches by email (Outlook and Windows Mail)

- Upload catch and direct link for preparation of forum messages (in partnership with www.zimagez.com)

- Autosave can catch (option tick)

- 4 formats for saving your catch (bmp, jpg, gif, png)

- Go to your editor of choice to improve your picture (painted by default, but you can choose a other in the "Options")

short, plenty to do! Again, I urge you this new version of software that I use already for many years. Capturino 2 key to perfection.

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Friday, July 25, 2008

Itch Myth -seven Year

RSS: tutorial 1.


As and when the construction of this blog, I propose, using some tutorials to share with you how I proceeded to design it.

flux RSS If you bothered to read my previous article RSS: theory. you will agree with me that a logical first application is to allow your readers to subscribe to your feed (syndication). I will put into practice the thing on my site.

On blogging, syndication is automatic as we have already said. A simple way to see if a site is "union" is to identify the icon representing right next to the address:

barre d'adresse To subscribe, your readers one thing to do: click on this icon! The problem is that RSS is a relatively new concept, at least in its use. Users do not yet know how to enjoy it. They know even less about the role of this icon (I knew nothing myself there are still two days). We must therefore do something more explicit. That is what we propose the interface of blogging:

  1. Enter the administration of your blog (username, password), then click above on "Custom". You access page elements. Click top left "Add Page Element"

    ajouter un élément à la page
  2. the new page, you can see that Google offers a new tool that subscription will do for you! Choose it:

    liens d'inscription
  3. The text box opens asking you to title the subscription links to your site / blog. Here we must be explicit ...

    abonnez-vous à mes articles
  4. Register. It is known that a subscription link is more effective when it is placed where visitors watch. In general, the top left corner is preferred. In my window page elements, so I will remove the logo that does nothing for me is to replace my subscription links:

    lien en haut à gauche
  5. Save your template. I spoke just above a link S subscription. Indeed, as you can see by updating the blog, two links appear: the first is to subscribe to your posts, comments associated with the second:

    résultat
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